The next thing i did was to create a long box nex to the road that will represent a row of houses. I again applied a texture of a town house using a bitmap.
Once i had one row of houses, i duplicated them and flipped them round to create two rows, thus a street.
I beleive the scene i have so far created looked really good, however, the background remains a plain white colour. I therefore added a giant plane, positioned it to appear at the end of the street and applied a texture of a city to give the impression the car is driving through the city.
To get some sort of realistic animation i had to add a camera, i decided to position it at road level facing down the road towards the car. The screenshot below shows how it looked.
The next thing i did was add target direct lighting to each headlight, this gave a great effect on the buildings as you will see. I changed some of the settings including the hotspot/beam and the falloff/field. 

I also had to sperately keyframe the wheels moving to make the whole animation look realistic. I am really happy with the final intro and i believe it will make an excellant addition to the flash application. I finally exported the animation as an .swf file using swift 3d max and imported it into flash.
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